Graphics & Gaming Graduate
The badge earner has excellent knowledge of the 3-D Complexity Techniques for Graphics Modelling & Animation and also Advance Game Programming. The individual has a thorough knowledge of XML and PHP programming as also Computer Animation Algorithm and Techniques. The badge earner also has a very good knowledge on the Methodology Tools and Application of Gaming & Simulation.
Skills
Program objectives
- To skill the students to:
- Understand the concepts of Open Source Graphics & Gaming Tools
- Acquire knowledge of 3D complexity techniques for Graphics modelling & Animation and Advanced Game Programming
- Get thorough knowledge of XML Programming
- Get expertise on Computer animation algorithm techniques
- Knowledge of Mobile Game application development
- Understand thoroughly about Gaming & Simulation – Methodology, Tools and Application
- To provide interdisciplinary knowledge
- To expose students with advanced tools used in Industry
- To develop team work experience of professionals skills for IT Industry
Subject Name | Theory Credits | Lab Credits |
---|---|---|
Introduction to Graphics and Animation Tools using Open Source Software | 2 | 0 |
Mobile Apps using Android | 3 | 1 |
Web Programming for Graphics & Gaming (HTML 5 & Web GL) | 3 | 1 |
Advanced Computer Graphics | 3 | 1 |
3D Complexity Techniques for Graphics Modeling and Animation | 2 | 1 |
Advanced Game Programming | 3 | 1 |
XML Programming | 3 | 1 |
Web Technologies through PHP | 3 | 1 |
Introduction to Game Programming | 3 | 1 |
Computer Animation Algorithm and Techniques | 2 | 0 |
Gaming & Simulation (Concepts, Methodology, Tools & Application) | 3 | 1 |
Program outcomes
- To demonstrate skills in Graphics & Gamingin and its related areas
- To test applications with the concepts of Graphics & Gaming domain subjects
- To demonstrate oral and written skills for technical presentations and documentation
- To demonstrate Graphics & Gaming projects worked on as a team
What it takes to earn this badge
- Must be a University student of a 4-year Undergraduate Program enrolled in the IBM Innovation Centre for Education Program
- Minimum attendance determined by the University in all the semesters
- Minimum marks for both Theory and Practical exam in all semesters as mandated by the University
- The minimum number of IBM specialization subjects completed should be 7
- Completion of projects in the relevant semesters including an external internship with grades as mandated by the University
- All the above criteria to be verified by the University.