Graphics & Gaming Graduate

The badge earner has excellent knowledge of the 3-D Complexity Techniques for Graphics Modelling & Animation and also Advance Game Programming. The individual has a thorough knowledge of XML and PHP programming as also Computer Animation Algorithm and Techniques. The badge earner also has a very good knowledge on the Methodology Tools and Application of Gaming & Simulation.

Skills

Program objectives

  • To skill the students to:
    • Understand the concepts of Open Source Graphics & Gaming Tools
    • Acquire knowledge of 3D complexity techniques for Graphics modelling & Animation and Advanced Game Programming
    • Get thorough knowledge of XML Programming
    • Get expertise on Computer animation algorithm techniques
    • Knowledge of Mobile Game application development
    • Understand thoroughly about Gaming & Simulation – Methodology, Tools and Application
  • To provide interdisciplinary knowledge
  • To expose students with advanced tools used in Industry
  • To develop team work experience of professionals skills for IT Industry
Subject Name Theory Credits Lab Credits
Introduction to Graphics and Animation Tools using Open Source Software 2 0
Mobile Apps using Android 3 1
Web Programming for Graphics & Gaming (HTML 5 & Web GL) 3 1
Advanced Computer Graphics 3 1
3D Complexity Techniques for Graphics Modeling and Animation 2 1
Advanced Game Programming 3 1
XML Programming 3 1
Web Technologies through PHP 3 1
Introduction to Game Programming 3 1
Computer Animation Algorithm and Techniques 2 0
Gaming & Simulation (Concepts, Methodology, Tools & Application) 3 1

Program outcomes

  • To demonstrate skills in Graphics & Gamingin and its related areas
  • To test applications with the concepts of Graphics & Gaming domain subjects
  • To demonstrate oral and written skills for technical presentations and documentation
  • To demonstrate Graphics & Gaming projects worked on as a team

What it takes to earn this badge

  • Must be a University student of a 4-year Undergraduate Program enrolled in the IBM Innovation Centre for Education Program
  • Minimum attendance determined by the University in all the semesters
  • Minimum marks for both Theory and Practical exam in all semesters as mandated by the University
  • The minimum number of IBM specialization subjects completed should be 7
  • Completion of projects in the relevant semesters including an external internship with grades as mandated by the University
  • All the above criteria to be verified by the University.