Interaction operators in sequence diagrams

In sequence diagrams, an interaction operator defines the semantics of a combined fragment and determines how to use the interaction operands in the combined fragment.
The following table lists the most commonly used interaction operators:
Interaction operator Description
Alternative (alt) An alternative interaction operator represents the logic equivalent of an if-then-else statement. Only one of the offered alternatives runs on any pass through the interaction. However, as for any operand, the selected operand in the alternative structure runs only if the guard condition tests true. If there is no guard, the operand always runs when it is selected. The else clause of the alternative combined fragment runs when no other option is selected.
Option (opt) An option interaction operator represents the logic equivalent of an if statement. To run,, the guard condition must be satisfied. If the guard condition fails, the behavior is ignored. The graphic representation of an option combined fragment looks like an alternative that offers only one alternative.
Loop A loop interaction operator indicates that the interaction fragment runs repeatedly. The number of times the fragment runs is determined by the minint and maxint parameters of the operator. The syntax of the loop operator is loop (minint, maxint) where maxint can also be infinity (*). After the minimum number of iterations is satisfied, a Boolean expression is tested on each pass. When the Boolean expression tests false, the loop ends.
Parallel (par) A parallel interaction operation indicates that the interaction fragments run concurrently with each other.
Critical Region (critical) A critical region operator indicates that the fragment can have only one thread that runs it at any time. The fragment must complete before another thread can run. For example, if an operation d() is within the critical region and is invoked, no other operations can be invoked until the completion of d().
Negative (neg) A negative interaction operator shows invalid interactions that should not be allowed to happen.
Break The break interaction operator is similar to the break mechanism in other programming languages. When the guard condition is true , the current interaction run is abandoned and the clause in the break interaction operand runs.
Strict sequencing (strict) The strict interaction operator explicitly defines the order of execution of the interaction fragments. The strict operator forces the completion of the interaction before running nested or additional interactions.
Weak sequencing (seq) The weak sequencing interaction operator adds order to the interactions in the fragment based on their placement. The ordering is based on the UML 2.0 specification. Weak sequencing allows partial parallel execution, but controls the order of events on the same lifeline from different interactions.
Ignore The ignore interaction operator indicates messages that the interaction fragment should not respond to. The ignore operator is usually paired with the consider operator.
Consider The consider interaction operator indicates messages that the interaction fragment should respond to. The consider operator is usually paired with the ignore operator.
Assert The assert interaction operator indicates that an interaction operand is the next sequence in the interaction fragment.

Feedback